Scorum
update_game_round_result_evaluator.hpp
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1 #pragma once
2 
5 
8 
9 namespace scorum {
10 namespace chain {
11 
12 struct dynamic_global_property_service_i;
13 struct data_service_factory_i;
14 struct hardfork_property_service_i;
15 
16 class update_game_round_result_evaluator : public evaluator_impl<data_service_factory_i, update_game_round_result_evaluator>
17 {
18 public:
20 
22 
23  void do_apply(const operation_type& op);
24 
25 private:
27  dba::db_accessor<game_round_object>& _game_round_dba;
28  hardfork_property_service_i& _hardfork_service;
29 };
30 
31 } // namespace chain
32 } // namespace scorum
update_game_round_result_evaluator(data_service_factory_i &, dba::db_accessor< account_object > &, dba::db_accessor< game_round_object > &)
Definition: asset.cpp:15
This operation update game round results.