Scorum
Public Attributes | List of all members
scorum::protocol::update_game_start_time_operation Struct Reference

This operation updates game start time. More...

#include <scorum_operations.hpp>

Inheritance diagram for scorum::protocol::update_game_start_time_operation:
scorum::protocol::base_operation

Public Attributes

uuid_type uuid = boost::uuids::nil_uuid()
 Universal Unique Identifier which is specified during game creation. More...
 
account_name_type moderator
 moderator account name More...
 
time_point_sec start_time
 game start time More...
 

Additional Inherited Members

- Public Member Functions inherited from scorum::protocol::base_operation
void get_required_authorities (std::vector< authority > &) const
 
void get_required_active_authorities (flat_set< account_name_type > &) const
 
void get_required_posting_authorities (flat_set< account_name_type > &) const
 
void get_required_owner_authorities (flat_set< account_name_type > &) const
 
bool is_virtual () const
 
void validate () const
 

Detailed Description

This operation updates game start time.

After game started moderator could update start_time only in 12 hours range.

Definition at line 1056 of file scorum_operations.hpp.

Member Data Documentation

◆ moderator

account_name_type scorum::protocol::update_game_start_time_operation::moderator

moderator account name

Definition at line 1062 of file scorum_operations.hpp.

◆ start_time

time_point_sec scorum::protocol::update_game_start_time_operation::start_time

game start time

Definition at line 1065 of file scorum_operations.hpp.

◆ uuid

uuid_type scorum::protocol::update_game_start_time_operation::uuid = boost::uuids::nil_uuid()

Universal Unique Identifier which is specified during game creation.

Definition at line 1059 of file scorum_operations.hpp.


The documentation for this struct was generated from the following file: