#include <scorum_virtual_operations.hpp>
◆ game_status_changed_operation() [1/2]
scorum::protocol::game_status_changed_operation::game_status_changed_operation |
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default |
◆ game_status_changed_operation() [2/2]
scorum::protocol::game_status_changed_operation::game_status_changed_operation |
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const uuid_type & |
game_uuid, |
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game_status |
old_status, |
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game_status |
new_status |
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) |
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inline |
◆ game_uuid
uuid_type scorum::protocol::game_status_changed_operation::game_uuid |
◆ new_status
game_status scorum::protocol::game_status_changed_operation::new_status |
◆ old_status
game_status scorum::protocol::game_status_changed_operation::old_status |
The documentation for this struct was generated from the following file: