Scorum
scorum::chain::dbs_game Member List

This is the complete list of members for scorum::chain::dbs_game, including all inherited members.

_base_type typedefscorum::chain::dbs_baseprotected
base_service_type typedefscorum::chain::dbs_service_base< game_service_i >
call_type typedefscorum::chain::base_service_i< game_object >
create(const modifier_type &modifier) overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
create_game(const uuid_type &uuid, const std::string &json_metadata, fc::time_point_sec start, uint32_t auto_resolve_delay_sec, const game_type &game, const fc::flat_set< market_type > &markets) overridescorum::chain::dbs_gamevirtual
db_impl()scorum::chain::dbs_baseprotected
db_impl() constscorum::chain::dbs_baseprotected
dbs_base()=deletescorum::chain::dbs_baseprotected
dbs_base(dbs_base &&)=deletescorum::chain::dbs_baseprotected
dbs_base(dba::db_index &)scorum::chain::dbs_baseexplicitprotected
dbs_game(database &db)scorum::chain::dbs_gameexplicitprotected
dbs_service_base(dba::db_index &db)scorum::chain::dbs_service_base< game_service_i >inlineexplicit
dbservice_dbs_factory classscorum::chain::dbs_gamefriend
find_by(const Key &arg) constscorum::chain::dbs_service_base< game_service_i >inline
finish(const game_object &game, const fc::flat_set< wincase_type > &wincases) overridescorum::chain::dbs_gamevirtual
foreach_by(Call &&call) constscorum::chain::dbs_service_base< game_service_i >inline
get() const overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
get_by(const Key &arg) constscorum::chain::dbs_service_base< game_service_i >inline
get_filtered_range_by(LowerBounder lower, UpperBounder upper, UnaryPredicate filter) constscorum::chain::dbs_service_base< game_service_i >inline
get_game(int64_t game_id) const overridescorum::chain::dbs_gamevirtual
get_game(const uuid_type &uuid) const overridescorum::chain::dbs_gamevirtual
get_games(fc::time_point_sec start) const overridescorum::chain::dbs_gamevirtual
get_range_by(LowerBounder lower, UpperBounder upper) constscorum::chain::dbs_service_base< game_service_i >inline
head_block_time()scorum::chain::dbs_baseprotected
is_exists(int64_t game_id) const overridescorum::chain::dbs_gamevirtual
is_exists(const uuid_type &uuid) const overridescorum::chain::dbs_gamevirtual
dbs_service_base< game_service_i >::is_exists() const overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
modifier_type typedefscorum::chain::dbs_service_base< game_service_i >
object_cref_type typedefscorum::chain::dbs_service_base< game_service_i >
object_type typedefscorum::chain::dbs_service_base< game_service_i >
remove() overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
remove(const object_type &o) overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
remove_all(const std::vector< object_cref_type > &os) overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
update(const modifier_type &modifier) overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
update(const object_type &o, const modifier_type &modifier) overridescorum::chain::dbs_service_base< game_service_i >inlinevirtual
update_markets(const game_object &game, const fc::flat_set< market_type > &markets) overridescorum::chain::dbs_gamevirtual
~base_service_i()scorum::chain::base_service_i< game_object >inlinevirtual
~dbs_base()scorum::chain::dbs_basevirtual